Riftborne

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In Riftborne, you start from a single base and grow into a network of colonies: manage production, storage, defenses, fleet capacity, and logistics. Oversee a Space Empire that can last for months or even years of in game play time.

This is the single player version of what will eventually become a full scale multiplayer world. 

Key Features:

  • Rich, complex and immersive sci-fi simulation

  • Spreadsheet and data management as a game

  • Terminal HUD strategy: fast, information-dense UI

  • Emergent rival empires: AI commanders grow, raid, trade, rebuild, and pivot under the same constraints you face, so the galaxy develops a readable political and military “shape” over time. Commanders with different personalities pursue different priorities and adapt as conditions change

  • Procedural galaxy generation: each new game builds a fresh star map with “regions” and rarity patterns, including special geography that shapes expansion routes, scouting priorities, and conflict hotspots.

  • Interlocking economy: production, storage, and population growth that scale 

  • RTS style real time gameplay: distance, travel speed, and timing windows shape raids, defenses, and counterplay

  • Economic dynamics: market pressure, contracts, and special shares provide alternate playstyles and growth paths

  • World history: major events are recorded so you can understand what happened and why

  • Long-run progression and leaderboards: rankings, medals, and “firsts” track the arc of a campaign and reward different playstyles