
Parasensor
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Description
Parasensor is a story-rich, non-linear horror game with mechanics involving investigation, conversation, and environmental puzzle solving.
This game is currently in a pre-alpha state.
In the year 2006, Marisol Mendez takes on a new life as a technician for Metcom - a monopolistic telecom company currently “undergoing a restructure”.
In a desperate bid to get away from her old home, she accepts a high-risk role in a strange, cordoned city.
Metcom requires Marisol to live and work within an exclusion zone where an anomalous event is taking place. In the heart of this “cocooned city”, its citizens are undergoing a frightening metamorphosis.
A grotesque transformation is taking hold of this place - innocent people are mutating into insect-like creatures, and the corruption is intensifying.
How long before it reaches Marisol too?
A former Metcom employee with an uncanny connection to Marisol’s past has disappeared without a trace. A rabbit hole of conspiracy, strange technology, and supernatural science awaits, along with secrets from Marisol’s own shameful past.
In order to get what she wants, Marisol must manipulate, bargain, and connect with the city’s bizarre inhabitants. What kind of person will Marisol choose to be?
Marisol’s trauma is taking its toll - she will develop new ‘Neuroses’ based on her actions and choices in the game. Neuroses affect Marisol’s personality, abilities, dialogue, and how others perceive her.
A contemporary take on the classic “pre-rendered background” format with stylised, hand-painted background illustrations.