Wrath and Retribution
Details
- Release date: January 2026
- Genre: Action
- Developer: Mad Vulture Games
- Publisher: Mad Vulture Games
- Metacritic: tbd tbd
Current prices
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Description
Make your way through a solar system on the brink of disaster and drive out the invading forces of the Remnants in this intense action-packed space combat roguelike!
The Remnants launched a full-scale invasion on Union territory and have taken over the Solar Transportation Network. But without knowledge of the complex technology, a devastating calamity looms, and the access points to the network threaten to rip everything apart in a disastrous singularity.
You are the pilot of a spaceship with groundbreaking propulsion technology, now spearheading the counter-strike against Remnant forces across various planet hubs. You are joined by your onboard companion, Merlin , who automatically supports you with various active and passive skills throughout your encounters. Now it's up to you to secure the transportation network. Drive out the Remnants and ensure RETRIBUTION!
▶ Intense 3D Space Combat
Master thrilling dogfights and battles against powerful warships with speed, precision, and tactical control.
▶ Roguelike
Engage in procedurally generated missions that last 5–7 minutes, offering high replayability with each run. Use a mixture of temporary modules and permanent upgrades to improve your chances.
▶ Onboard companion
Your ship’s AI, Merlin, automatically supports you in combat, executing abilities and assisting in strategic maneuvers. Upgrade Merlin’s skills to create powerful synergies.
▶ Customizable Builds
Earn rewards to upgrade weapons, ship modules, and AI abilities. Experiment with specialized skills like friend-or-foe disruption or improved dash abilities. Install powerful permanent upgrades that persist across runs.
▶ High-stakes battles
Engage in battles in hubs like Mars or Jupiter to prevent the catastrophic collapse of the Solar Transportation Network.
▶ Permadeath pressure
Repair and upgrade your ship between missions to survive. One mistake could spell the end.