Wireless

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A dormant machine reactivates by chance—its memory wiped, its origin unknown. With no record of the past and no clear directive for the future.

Civilization has collapsed into fragments: abandoned settlements, silent forests overtaken by bio-engineered abominations, human freaks, and automated enforcers still carrying out forgotten commands.

As you explore, you’ll piece together traces of a lost world through environmental storytelling, encounters, and broken systems that hint at what came before with a simple directive. Move forward.

This is a story about identity without memory, purpose without instruction, and autonomy in a world where free will has been systemically hunted and erased.

The machine is awake.
The world is watching.
And nothing is without a reason.

The game features:

  • Active Time Battle (ATB) combat system with punches, kicks, combos, charged attacks, blocking, and parrying

  • Boss battles with a change of pace with its own combat mechanic. 

  • Party system where NPCs can join as followers

  • Equipment system with 6 slots (Head, Body, Arms, Legs, Accessory x2)

  • Module system (internal implants unlocked via wires)

  • Crafting system with materials

  • Inventory with consumables, equipment, materials, wires, and key items

  • Dialog system with branching conversations and quest alternatives

  • Save/load system with multiple slots

  • Day/night cycle

  • Overworld exploration with multiple zones, secret areas, secret items and equipment, secret party members

  • Minigames