We Are So F*cked: The Last Critter Crew
Details
- Release date: Q1 2026
- Genre: Simulation, Horror
- Developer: Gem Rabbit Studio
- Publisher: Gem Rabbit Studio
Current prices
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Description
Story
All factories and facilities have long since fallen silent. A harsh, endless winter is closing in. In this post-apocalyptic world, you must lead a small expedition of critters to search for supplies and fight for survival.
But be warned: once-friendly large animals have undergone strange, unsettling changes after the catastrophe. They now wander the abandoned facilities… waiting for explorers to set foot inside.
Day & Night Survival Loop
The game features a full day–night cycle. During the day, you choose target locations and dispatch expedition teams of 1–4 members to explore abandoned facilities in search of vital supplies.
Story progression, new locations, key items, and even new crew members are unlocked through these expeditions.
At night, you must carefully manage your resources to restore your team’s condition. Craft equipment, plan ahead, and prepare your crew to improve exploration efficiency and survival chances for the next day.
Expedition Command System
As the commander of the expedition, you issue real-time orders such as Move , Hide , Search , and Rescue to guide your team through unknown facilities.
Exploration unfolds in real-time within 3D environments , where dangerous creatures lurk in the shadows. Coordinate your crew effectively to strike a balance between search efficiency and survival.
Goals & Multiple Endings
The game features multiple endings.
Key objectives and items required to reach these endings are obtained through exploration, and most endings must be actively triggered by completing specific tasks.
Be warned: as in-game time progresses, the environment grows increasingly hostile. Fail to keep your crew alive before achieving an ending, and a bad ending awaits.
Features
A diverse team of critter companions:
Every member of your expedition has unique survival skills. Make the most of their strengths and help your team stay alive for as long as possible.Real-time command & tactics system:
Issue orders through the command panel and send up to four team members into facilities simultaneously for exploration.Camp management:
Use materials gathered during expeditions to craft gear, restore your team’s condition, and prepare thoroughly for the next mission.Environmental Survival Challenges:
To enhance immersion and realism, certain scenarios require additional status management:
Additional Game Modes
At launch, the game includes Story Mode only.
A Free Mode will be added later through a free update.
Estimated Playtime
Approximately 6–10 hours, depending on player strategy and decision-making.