Void Protocol

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⌛CORE MECHANICS​

​Imprint System​ ​: Use a "Chronocamera" (Imprint Sphere) to ​ ​record/rewind​ ​ objects' states (position, switches, motion) and crack mind-bending puzzles!

​Mechanic Analogy​ ​: Think of it as a ​ ​temporal camera​ ​:

  • ​Snapshot (Imprint)​​: Target objects (doors, lasers, machinery) to save their current state (position, rotation, activation, etc.).

  • ​Review (Rewind)​​: Reload "temporal snapshots" to undo mistakes or forge new paths.

​Dynamic State Chains​ ​: Manipulate multi-object synergies (e.g., "1-switch controls 2 gates") and predict ​ ​chain reactions​ ​.
​Negation Rules​ ​: Rewinding a "recorded ON state" after disabling its controller triggers ​ ​logic inversion.

​🌀KEY FEATURES​


​🔮Minimalist Sci-Fi Aesthetics​ ​: Cyberpunk neon glows and industrial textures—zero visual clutter.
​⚙️Pure Mechanic-Driven Design​ ​: "No tutorials. No compromises." Progress from single-object puzzles to ​ ​temporal matrixes​ ​ with escalating complexity.
​🏆Speedrun & Strategy​ ​: Chase "Zero Imprint" achievements and claim the ​ ​SSS Chronoarchitect ​ title.