Untouchable Ground
Details
- Release date: March 6, 2026
- Genre: Adventure, Role-Playing, Simulation
- Developer: v.a.c.u.u.m.
- Publisher: v.a.c.u.u.m.
- Metacritic: tbd tbd
Current prices
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Description
Untucheble Ground — a story-driven action RPG set in a grim wilderness, where ancient laws are stronger than steel or magic, and every step could be your last.
You play as a wandering fox caught between warring animal clans, forgotten forest gods, and a secret that can alter the very fabric of the world.
Enter a world ruled by the law of the predator
The Grey Thicket is more than scenery. It’s alive. It watches. It judges. You meet not humans, but animals speaking in ancient voices: wolf packs, bear shamans, reclusive badgers, shadows of a broken nature.
Every dialogue is a trial. Every decision leaves a mark on the world.
Fight like a beast, think like a hunter
Use speed, cunning, precision, and the environment. Combat emphasizes:
ambushes, dashes, dodges, and verticality
tracking and hunting enemies
instincts that sense danger, scents, and pack movements
Choose who to trust… if anyone at all
Your journey leads to encounters with pack leaders—from the blind wolf Morok to the bloodthirsty Blackfang. They remember the old laws but have long forgotten honor.
One word can make you an ally. Another can make you prey.
Consequences system
The world reacts to your choices:
alliances change the course of clan conflicts
killing leaders can destroy or strengthen territories
non-human NPCs remember your scent, voice, and actions
the forest opens only to those who prove their strength or cunning
Explore the Thicket hiding ancient secrets
Discover:
forgotten altar clearings
spirit paths
abandoned dens and lairs
cursed lands where no beast dares tread in daylight
Every region holds folklore, brutal and primal—about gods betrayed and lands that belong to no one anymore.
Key Features
Dark RPG in the style of a predator’s.
Non-linear dialogue system: crude, instinctive, subconscious reactions
Dynamic combat based on mobility and instincts
Atmospheric wilderness world with deep folklore and ancient laws
Consequences system and reputation with animals
Open-world exploration where every step has a cost