魔剑学徒 Trial of Spell Cards
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Description
A turn-based roguelike deck-building game featuring a unique elemental card-based magic system!
As a talented magic sword apprentice, you encounter an unexpected mentor during your graduation practical exam.
She is the youngest magic grandmaster on the entire continent – a little girl who looks even younger than you.
Moreover, this mischievous little rascal has been constantly taunting and making things difficult for you. It's time to fight back hard with your actions!
You need to defeat all the monsters she summons to pass the trial, or when you're fully prepared, directly challenge her personally to teach her a lesson.
Core Gameplay & Mechanics
Card-Driven Magic : Your spells are channeled through a modified deck of elemental cards. Combine cards into hands (pairs, straights, flushes, etc.) to unleash devastating attacks – the more diverse the card hand ranks, the more devastating the damage, or special effects may be triggered!
Versatile Wild Card Usage : Your skill card acts as a universal wild card – match any rank/suit to complete combos, break through card limitations, or maintain the fluency of your magic combos.
Roguelike Randomness : Every adventure is unique! Encounter random monster lineups, charm enhancements, and card upgrades – adapt your deck strategy to face unpredictable trials.
Character Progression
Refine your deck by unlocking new elemental cards and upgrading existing ones to boost damage, add status effects, or unlock powerful skills.
Collect powerful charms that complement your playstyle – enhance specific card hands, unlock set effects, or gain passive defenses against ferocious monsters.
Challenges & Overcoming Them
Battle monsters with sharply increasing difficulty, forcing you to constantly adjust your card combinations.
Outsmart the ever-increasing difficulty of the mentor's trials – every victory brings you closer to graduation, but one wrong move could mean starting over!
This is my first personally developed game. It still has many shortcomings, but I will do my best to improve it. I hope everyone will enjoy it.
Due to my limited artistic ability, I've used a lot of AI-generated images and free commercial assets in the game. I will continuously try to adjust and optimize them.