Trains & Things

Details
- Release date: January 23, 2020
- Genre: Strategy, Indie, Multiplayer, Simulation
- Developer: bitshift
- Publisher: bitshift
- Metacritic: tbd tbd
- Platforms: Steam
Current prices
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Steam
Digital
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$12.99
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| Early Access Game | ||
Price history
| All time low | |
| $12.99 | |
Description
The complete game
Trains & Things is done. Version 1.0 rebuilt it on Godot 4 and brought a reworked track builder,
faster and better-looking terrain, an interface that scales properly to your monitor, and a long
list of fixes. What you get is the whole game, not a roadmap.
One track, then a continent
Trains & Things is a real-time economic strategy game about building a logistics company out of
nothing, one profitable route at a time. No turns and no waiting — time is money, and every second
is one your competition isn't using.
Lay track that goes where you meant it
Building railways in most games is a fight with the tool. Here it's the best part of the game —
quick, intuitive, and it won't offend your sense of order.
Meet supply and demand
Work out what each town and industry wants across a whole map of goods, get there before anyone
else, and diversify — putting everything into one commodity is how empires fall. And run the
company, not just the trains: take a loan to fund the next expansion, then try not to sink under
the repayments before the routes start paying for themselves.
See the whole world
Strategic zoom pulls you from trackside all the way out to the entire map and back in one motion,
so you're never grinding your face along the ground — and your screen isn't cluttered with
minimaps to make up for it.
Make it your own
- Custom maps take your company to Hawaii, Australia, Europe — the rest of the world, and
maybe even Mars. It comes down to the creativity of the community. - Mod support is what keeps a game alive. Games without it get played once; games with it
keep finding new things to be.
Windows, macOS and Linux — equally
Native builds on all three, made with Godot and open source tools, which is why none of them is a
port and an afterthought. Whichever one you're on, you're playing the real version.
Or bring friends
Everything above plays solo. When you'd rather not be alone, the whole game also runs head to head
or co-operatively, over the internet or a LAN, cross-platform between Windows, macOS and Linux.
Also from bitshift
After something faster? Dog Fight is our couch party game — up to 8 players, one screen,
frantic air combat. Both games are available together in the Bitshift Complete Pack.