The Clown -White Pursuer-

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Steam
Digital
Unavailable

A First-Person Escape Horror Experience Set in a Decaying Mansion

The Clown -White Pursuer- is a first-person 3D horror game in which you must escape from an abandoned Western-style mansion while being hunted by a white-painted clown.

As you explore the mansion, you will encounter light puzzles that can be solved within the areas you are able to reach. By observing your surroundings and uncovering scattered hints, you gradually carve out a path toward escape.

But during your investigation, the “White Pursuer” may appear from anywhere.
Footsteps, a faint presence, and a heartbeat that grows faster and heavier as he approaches—
the constant uncertainty of when he will appear creates relentless tension throughout the experience.

Game Overview

Your objective is simple:
Escape the mansion.

However, the white-painted clown roams the halls, and his appearances are entirely random.
A place that felt safe a moment ago can become a danger zone the next.

Immersive First-Person Horror

Dim hallways, broken lights, and dust-covered furniture create a suffocating atmosphere.
The limited field of view and realistic environmental details enhance the feeling of being trapped.

Randomized Pursuit System

The clown’s appearances are completely unpredictable.
He may show up:

  • at the end of a hallway you casually walk down

  • inside a room you entered to investigate

  • at the very moment you focus on a puzzle

  • or right behind you when you turn around

This unpredictability leaves a lasting impact, even in a short playtime.

A Tight 10-Minute Horror Experience

With the pacing unique to a short title,
exploration → tension → puzzles → escape
are packed into a compact yet intense experience.
Perfect for short sessions and replayable by design.

Controls

WASD : Move
Mouse : Look
Left Shift (Hold): Sprint
E : Interact
B : Open/Close Inventory
Esc : Open/Close Menu

Final Goal: Escape the Mansion Alive

All of your exploration leads toward one purpose—finding a way out.

But the closer you get to the end, the more aggressively your pursuer closes in.

Footsteps grow louder.
White shadows flicker at the edge of your vision.

In this rising tension,
will you manage to escape—
or will you be trapped in the mansion forever?