Details
- Genre: Strategy, Action, Adventure, Role-Playing, Indie
- Developer: Tophats N Tales
- Platforms: Steam
Current prices
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Description
So what the hell is Graces Lament?
A 2D action RPG about debts, choices, and consequences, disguised as a cute adventure.
This game has a PLOT...sadly its not big anime tiddies.
You’re just trying to figure out what happened to your dad at the start of The 10k war.
Simple goal, right? …until a few bad breaks later, you owe some Guild your life. Now you take jobs. “Help” some towns. “Fix” some problems.
You take control of Freedin Deverfos.
Who's that? One of the only Nephilim in existence in Ardron.
Nephilim are special... As they have souls which exceed the 100% limit of mana.
Typically upon birth, Nephilim either dissipate, or the white mana god destroys them. His name is Tynos.
The reason being is, if kept alive, they grow to full potential within a couple months.
A Nephilim is born of an ArchAngel, and a humans copulation.
Thus the Nephilim is born with the ArchAngels Grace, and the Humans wild adaptability.
Making them near impossible to kill once reaching their full potential...except that by a god.
Tynos doesn't believe in unscalable power, he believes in order and systems. Therefore he destroys any Nephilim created... Via absorbing the mana back into himself.
SO. Whys all of this matter?
Well. Before the 10k war starts, another pivitol moment happens, and thus he's too busy and distracted to deal with Freedin, As such... Freedin is allowed to grow, but he's kept hidden.
The game starts 6 weeks after Freedin's birth...
Through a series of events in the beginning of the game and war unfolding... Freedin is now on an adventure to seek what happened to his father... As his father was called to take up arms for the war, but after receiving a letter telling Freedin that his father is MIA... Freedin unfurls.
ArchAngels...can't just die, and Tynos isn't reabsorbing them when he needs fighters for the war... So what happened?
Time to find out.
So. Going to figure out what happened to the old man. What will that ensue?
Lots of combat, with multiple styles to do so. A platformer 2d side scroller narrative combat type thing.
This will be a dialogue-lite game. but what dialogue there is, will be... cripplingly important.
Every level you will have to make a choice between 3 options.
Of these 3 options, the choice you make will change the game dramatically. Transforming the level, the narrative, and the in between paths of levels entirely.
These... choices will also affect a second narrative. Which will affect the final ending.
Through this system there is 24 possible levels and resolutions.
I'm trying to type this as to not give too much away. It's something i want you to experience. At Least before all the Youtubers and Twitch streamers ruin all the plot points and answers.
but like i said. I want this to be a dialogue-lite game. I want you playing a game, not reading a book. (That's what Ashes of Arcanum is for)
So with that said. i'm hoping the combat, and platforming and other mechanics hold up, because I know the story will be spoiled sooner or later.
SO YEAH. get in there. make some hard choices. maybe you'll figure out why the games title is called Graces Lament.
Every quest is a choice.
Every choice has weight.
And somewhere between the sunshine and the smiling faces...
you start realizing how much....or not.