SWOM

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SWOM — an immersive survival game with magical elements. You find yourself in an unknown mystical world, where you must survive under harsh conditions. You have no memories of yourself—only instincts to help you stay alive.

Explore an open world:
• Wander through dark forests
• Examine rare ruins
• Descend into mysterious caves
• Uncover the secrets of forgotten biomes

Every step is a choice; every decision influences your fate. Who are you? Why are you here? And what is happening?

Silence. No memories. Only the wind in the leaves of unfamiliar trees. You do not remember how you ended up in this world, nor who you are—but your body remembers:

• How to light a fire to protect yourself from cold and hunger
• How to avoid threats posed by dangerous creatures
• How to steady the trembling in your hands before drawing your first magical symbol

SWOM is a survival game where every aspect serves one main goal: staying alive. Here, magic is not just a list of spells. It flows through the depths of the world, and must not be memorised, but grasped intuitively. You do not repeat ancient formulas—you transform them, creating your own enchantments.

Your immediate tasks:

• Gather resources and items: search for food, water, plants emitting magical energy, valuable minerals, and other supplies
• Build and craft: construct a reliable shelter or base from wood and stone; manufacture tools, weapons, and armour to withstand dangers
• Maintain survival parameters: monitor health, stamina, hunger, and thirst; keep body temperature optimal—especially at night, when cold becomes a serious trial

You are alone in a silent world. Every artifact found is not merely an object, but a fragment of your history: past, present, and future. Who left these symbols? Why?

Features of the SWOM world:

• Dangerous creatures: the world is inhabited by various beings, some of which pose a threat
• Dynamic weather: unpredictable atmospheric phenomena create additional challenges
• Day–night cycle: darkness brings heightened danger—it is safer to remain in shelter at this time
• The ominous green moon: appearing periodically in the sky, it signals the onset of the most dangerous time—“the hour of greatest trial”, when silence becomes denser than snow, and the only sound remaining is the beating of your heart

As you progress, you will master new skills, improve your equipment, and uncover the mysteries of magic—all of which will help you survive and move closer to solving the game’s central mystery.

Your shelter is not just a roof over your head. It is a stronghold that gives you strength to move forward. Use everything you find. Defend your space with spells you create yourself, by combining fundamental magical forces.

SWOM features a story-driven narrative, but completing it is not mandatory—you are free to choose your own path:

• Some will build a home simply to live
• Some will venture deep into the forest to find answers
• Some will wait until silence finally speaks

SWOM is not just survival. It is your destiny, hidden in the shadows of an unknown world.

(Currently developed by one person. The world is inspired by tundra landscapes. Everything is a work of fiction created by the developer, not a reflection of their life or yours in another universe).