Super Chaos

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Current prices
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Steam
Digital
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$5.99
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Price history
| All time low | |
| $0.98 | (-67%) |
Description
What if every mechanic was conditional, extreme, emergent and unique?
In Super Chaos , you will nuke a petri dish in a frantic occult biophysics experiment where everything reacts, collides, bounces, implodes, and mutates.
This is a top‑down physics rogue-arcade with procedural elements , where you dash manually , attack automatically , and try to survive waves of extremely fast eldritch enemies.
You choose from 21 modular mutations before each run and 48 emergent upgrades before each level... but nothing here is boring like "+5% damage." No, every upgrade is extreme, weird, and can entirely flip your playstyle!
Choose melee, ranged, stealth, chaos, precision or even Pain as your playstyle and mix and match them in arcane ways.
Physics as a Weapon
A giant Rock that pinballs enemies across the arena and hides you
Rifts that pull enemies in, then implode, making you temporarily Rifted, protecting and hiding you but blocking healing
Blasts that push them and smash enemies into walls for bonus damage… and sometimes bounce them back into you
Hex, Antihex, and Annihilation
Wisp weapons wander chaotically, can be steered, become colored, merge together , affect every other weapon and apply Hex , making enemies insane, burning them, and giving you lifesteal
Antihex slows enemies and makes them vulnerable to wall/rock hits
Annihilation triggers when Hex and Antihex collide, causing lightshows
Extreme Mutation Examples
Stay immortal as long as you walk on… corpses?
Sacrifice your dash to gain a gravitational pull that drags every enemy toward you
Freeze all enemies when you get hit, dealing Rift damage based on their previous velocity
Become invisible (with the right upgrades), causing enemies to fall asleep when they can’t see you... and some enemies decay when they can't see
Arena Manipulation
The arena pulses and shrinks
There’s even an upgrade that lets you control the shrinking and turn the arena walls into you weapon
Style
Eldritch visuals and unsettling sound design
Asset‑less graphics with GPU-simulated water rendered in DX12
Reviewers call it "unique"... but all it is is CHAOS... or, if you choose so, control
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