staccato

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A story about "Listening" and "Choosing."

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"I" woke up in an unfamiliar place and saw a stranger—a young girl.

With their memories lost, the two gradually began to explore. Along the way, the girl named ROSA shared her experiences here and the history of this place.

Then, a sudden disaster struck, forcing "me" and ROSA to make a choice: head to the surface, or venture into space…

And so, the story unfolds.

main content

This is a visual novel game with multiple options and endings.

As a researcher with amnesia, you will explore this world with the mysterious life form "ROSA"; And within a limited time, try to understand the world as much as possible.

In the game, different dialogue choices will affect the direction of the plot or change ROSA's personality and way of speaking.

Then search for the lost terminal in the game and view the past of this world from it.

During the period of separation from ROSA in the game, different choices will be made to quickly advance the game progress.

Regarding the ending

I have already finished writing six endings, and I feel that my ideas are good, but the process of conceptualization is a bit difficult

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“When I first started writing this story, I was still a child. Honestly, I didn’t even know what I was writing back then.

Later, as I grew older and developed new ideas, I tried to incorporate them into many things I had written before, so they wouldn’t just become a pile of wasted paper.

I’ve written around 30,000 words so far, with the final draft expected to be between 150,000 and 200,000 words. I took some parts from the beginning that didn’t require much CG and pieced them together to create this demo.”