SilkRoad Project

(Unreleased)
(Unreleased)

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SILKROAD Project is a dynamic character action game that incorporates guesthouse management elements, and is made by Guedin, a solo dev.

It blends 2 game genres :

  • Tense and challenging action game with complex combat mechanics , with a smart system that lets the player easily control two characters simultaneously.

  • A unique management game where mini-games deliver surprising depth rarely found in the genre.

Think of this game as a blend

  • Fast-Paced, Aggressive Combat

Inspired by Bayonetta and Devil May Cry, combat rewards constant pressure and aggressive play.

  • Dual-Character Gameplay

Fight alongside a spirit companion controlled in parallel to create combos, positioning plays, and crowd control.

  • Movement & Timing Focused

Master dodges, repositioning, and enemy reads to control the tempo of every encounter.

  • Daily Routine

Start each day by welcoming a new guest, negotiating their stay, then talking with them to understand their needs and desires.

  • Time Management

Manage your day efficiently and end it with a good meal that grants buffs and debuffs for the following day.

  • Guest Satisfaction

The more satisfied a guest is with their stay, the greater your rewards: larger tips, new skills, and reputation gained through word of mouth.

  • Gameplay Variety

Each mini-game introduces classic mechanics, reimagined through unexpected situations tied to guesthouse management.

  • Classic Gameplay, Unique Situations

Fish as if you were fighting in a turn-based battle, cook by combining flavors like a Match-3 game, or entertain guests by using a card deck to build captivating stories.

  • Guest Synergy

Guests can join activities to improve outcomes and unlock unique bonuses.




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