SharkAndDelivery

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SharkAndDelivery is my first indie game, following a creature named Shark who works at a fast food place called BurgerDash. One morning he shows up late, and his boss decides to punish him by giving him the worst job possible delivering every single burger to customers across town before he’s allowed to return.

What starts as a simple delivery run quickly becomes chaotic. Each area introduces new problems, hazards, and enemies trying to stop Shark from completing his shift. Some levels include puzzles, tricky platforming, or special interactions that stand in your way. Every step gets a little harder and a little stranger.

Your goal is simple: deliver all the burgers and make it back to BurgerDash alive.

The game contains five unique levels , each with its own mechanics, enemies, and surprises. Since this is my first project, the game focuses on fun, fast gameplay and silly challenges. Shark just wants to keep his job and it’s your mission to help him survive his shift.   

Features:  Five hand-drawn levels with different environments and challenges

1. Simple, fast platforming designed for fun and humor

2. Unique enemies including flying bats and ghosts, ghost fries boss, and more

3. Light puzzle elements in some areas

4. Boss fights with simple but fun mechanics

5. Original art and characters created by a solo developer

6. Short, story-driven experience meant to be completed in one sitting