Serenity
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Description
A zen gliding and exploration game with procedurally generated music
chill out
get in the zone
have fun
multi-player by default
Cool features
procedurally generated music
procedurally generated levels
drag an .sf2 soundfont to change instruments
drag an .mp3/wav/opus to add background audio
CRT shader (adjustable or can be toggled off)
60fps
Full version improvements
progress will be tracked, resume from the last level you reached
the number of patterns and platforms are increased
the music system is more advanced
performance has been improves even further
music system supports MIDI input (controllers) and output (notes to DAW)
there are added secrets and easter eggs
Credits
- by Matt Sephton
Audio instruments use a soundfont by
- D-Sound Lab
Frameworks
three.js
PlayroomKit
SpessaSynth
Tweakpane
Influences
Alpha Waves (1990)
Electroplankton (2005)
Flower (2009)
Journey (2012)
Jumping Flash (1995)
Panekit (1999)
Proteus (2013)
Tiny Wings (2011)
Tranquility (1992)
Zarch (1987)
Thanks
Bill Romanowski
Brian Eno
Tero Parviainen
Hiroshi Yoshimura