Reconquista
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Description
This is a fast-paced dungeon boomer shooter focused on speed, aggression, and constant movement.
You fight through corridor-based dungeons with a sword in your right hand and destructive magic in your left. Combat is close-range, relentless, and designed to keep you moving forward at all times. There is no stamina system, no slow pacing, and no waiting for the “perfect moment.” If you stop, you die.
Each run takes place in seed-based generated dungeon layouts , offering consistent structure per seed while maintaining replayability through enemy variety, movement mastery, and combat flow.
⚔️ CORE COMBAT
High-speed movement with sliding and momentum
Melee-focused combat combined with aggressive magic
Corridor-driven encounters that reward forward pressure
Health and power-ups are pickup-based , not regenerated
🌀 ROGUELIKE ELEMENTS
Seed-based generated dungeon structure
Every run demands adaptation, not memorization
Skill, reflexes, and positioning matter more than builds
👹 ENEMIES & PRESSURE
Multiple enemy types with distinct behaviors
Encounters designed to overwhelm careless players
No safe zones, no downtime
This is not a souls-like.
This is not a tactical RPG.
This game delivers the boomer shooter mentality in a dungeon setting, replacing guns with swords and magic.
Move fast. Stay aggressive. Survive the dungeon.