Please, Touch The Artwork

Details

  • Demo Available
  • MSRP: $7.99
  • Release date:
    • Steam
      January 26, 2022
    • Switch
      September 3, 2022
  • Genre: Puzzle, Adventure, Education
  • Number of players:
    • Offline: 1
  • Developer: Studio Waterzooi
  • Publisher: Studio Waterzooi
  • Download size: 374 MB
  • Metacritic: 78 tbd
  • OpenCritic:
     
    83
  • How Long To Beat:
    • Main Story: 3 hours
    • Main + Extra: 3 hours
    • Completionist: 3½ hours
  • ESRB Rating: Everyone
  • Play modes: TV, Tabletop, Handheld
  • Languages: Japanese, English, Spanish, French, German, Italian, Dutch, Portuguese, Russian, Korean, Chinese (Simplified), Chinese (Traditional)
  • Platforms: Nintendo Switch, Steam

Current prices

Digital
$7.99
Available on other platforms

Price history

All time low
$1.99 (-75%)

Play around with colors and lines, try to recreate paintings, solve riddles, unravel secret stories behind modern masterpieces, and hopefully get inspired and find meaning!

Please, Touch The Artwork is a cozy puzzle game blending logical thinking and poetic storytelling.

• “For me it was a revelation” - Featured by Eurogamer & The Guardian in the Best Games of 2022 so far
▪ “...an interactive exhibit you really shouldn't miss.”
- 9/10 Nintendo Life
▪ “...a creative and intelligent puzzle game curated to be soothing.” - 9/10 Pure Nintendo

Touch over 160 paintings (2 to 3 hours playtime) spread over three galleries, with their own narrative and gameplay:

1/ Explore the origin story of pure abstract art. Add colors and lines to a canvas to recreate paintings. The riddles get more and more challenging.

2/ Help Boogie & Woogie, 2 squares who just want to be together, by figuring out how obstacles influence their path in a complex growing society.

3/ Move to a big city and be overwhelmed with mixed emotions. Discover the maze of New York City while collecting words from a poem.

Also features:
• Fun facts and quotes about modern art
• Hints to help if you’re stuck
• Color Blind mode

DEVELOPED by Thomas Waterzooi
“I made this game because I wanted to explore my complex relationship with modern art. What should I feel? Can my little sister do this? I’m still not 100% sure, but I do know that modern art has had an impact on everything and everyone in the world today. And so I hope my game can have an impact on your life as well” - Thomas Waterzooi, designer & developer.





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