
Old School RPG II
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Description
The peace within the realm was short lived and the time for heroes has returned!
Your adventure begins in a small keep in the outer reaches of the Elven Isles. You arrived here answering the Call to Arms that was given by the local lord. Of course your first mission will be to explore the keep sewer!
15 Classes to choose from such as Barbarian, Paladin. Mage, Druid, etc.
Many Races to choose from including Dwarf, Elf, Gnome, etc.
Many unique portraits to choose from
Choose character voices / personalities
Classes have skill lines that may be upgraded by spending points in them. Abilities have a minimum skill level needed to be able to learn them. (example: fireball requires fire magic level 3 to learn the spell)
Abilities are learned from trainers and magic scrolls
Characters may change classes from trainers (losing class specific abilities from the old class i.e. Paladin's who change to a different class will lose Lay on Hands, gaining new abilities from the new class, along with armor and weapon restrictions of the new class)
Many dungeons and caves filled with enemies, puzzles, traps and treasure
Choices matter by affecting the world and its inhabitants
Strategic turn-based combat
lots of lever action doors and gates and puzzles
many new enemies, abilities and more!
(All posted images and content are in Alpha and subject to be improved at any time)