Ocean Punk
Details
- Release date: April 26, 2024
- Developer: Infinite Studio
- Publisher: Infinite Studio
- Platforms: Steam
Current prices
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|
Steam
Digital
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$7.79
-35%
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| Lowest price ever | ||
| Sale ends January 5 | ||
Price history
| All time low | |
| $7.79 | (-35%) |
Description
Foreign Language Localization Progress
Foreign language localization covers all non-Chinese languages. Due to ongoing game updates, some newly added or revised texts may not have been fully localized yet. Don’t worry—we are actively working on completing these translations and will release an update announcement once they are finished.
Translation Progress
▰▰▰▰▰▰▰▰▰▱ 90%
About the Game
The main features: survival, building, exploration, combat, technology
The four major seasonal climates set against the backdrop of ocean currents: the mild → the storm → the ocean current → the cold snap
Pricing & Future Updates
The game has now entered its full release. We will continue to add new systems and content in future updates to further improve the overall experience. As the scope and completeness of the game grow, the price may be adjusted accordingly.
We also thank everyone who supported the game during Early Access.
Creative workshop description
The game has opened the creative workshop, and the game expands the Mod interface, welcome the technical stream players to try Mod production.
Collect supplies by rafting: collect wood, seagrass, coral, ore, and so on.
·Including semi-finished products such as discarded plastic bottles and gears that require specific instruments to be processed and refined;
·Trade items with randomly appeared mystery merchants.
Escaping from the disasters various disasters brought about by enemy groups and seasonal climates;
The cold wave requires something like cotton clothes to keep warm.
How to survive? Schedule a specific time for each role to divide the work.
Players can expand the survival place according to their own preferences;
After the tavern's renewed, you can recruit new characters of your own choice.
Seasonal climate affects the sea, triggering random events and sea monsters;
·Get items after killing animals: kill rabbits to get radishes, meat, radish seedlings, kill sheep to get wool, meat, etc.
·Trigger events:
Fishing (making bait, making fish food)
Planting (sowing, watering, harvesting, making materials or foodstuffs)
Taverns (trading, recruitment, etc...)
Solving survival problems — killing animals, making clothes, refining advanced materials — building power systems.