Null Zone: No Way Back
Details
- Release date: 2026
- Genre: Role-Playing
- Developer: ExcellentGameDev
- Publisher: ExcellentGameDev
- Metacritic: tbd tbd
Current prices
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Description
This is an old time A-rpg currently in Alfa version. Future development vision - Multiplayer for farming together and PVP arenas.
WHAT MAKES THIS GAME DIFFERENT :
◆ Skills come from equipment— no classes, your gear defines your abilities. Swap weapons, change playstyle. (Not all skills implemented yet!)
◆ Armor has sizes — if you can't equip something, check the size. Humans, orcs and elves wear different fits.
◆ Durability matters — melee weapons lose durability on hit, ranged on use. Some skills cost extra durability. Armor wears down from damage taken (physical armor from physical hits, magic from magic).
◆ Mobs wear real gear — enemies use equipment with durability. Kill them, loot their worn gear, repair it at the vendor.
◆ Death is harsh — you lose EVERYTHING except your flask and gold. Choose your fights wisely.
◆ Cone vision & alert system — your vision follows your mouse, not a circle. Enemies can sneak up behind you! Mobs also have vision cones and will alert nearby friends when they spot you.
◆ Portal stones — each danger zone has a portal. Kill ALL mobs to claim the zone's teleport stone, then escape to safety. Use stones in the city to return to that zone. Mobs respawn 5 minutes after zone is cleared!
◆ Zones always reset — entering any zone (via portal or gate) resets it completely. Fresh mobs, fresh danger.
◆ Autosave only — the game saves automatically when your stash changes. Only stash contents are saved. No save-scumming!
FOR NOW YOUR GOAL: Defeat the Dungeon Boss. Since mobs use equipment, bosses have a spawn chance instead of guaranteed drops. The first boss has 33% chance to appear — but drops a 100% guaranteed unique item!
Or just have fun :)