Mirria

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From Carl Burton, the creator of IGF Finalist Islands: Non-Places, MIRRIA is an atmospheric casual puzzle game where players navigate a strange, cryptic world that blurs the line between dream and reality. Using inspection and memory, players uncover hidden anomalies between mirrored worlds.

DREAMLIKE WORLDBUILDING

Each biome is a self-contained story. These  mysterious progressions invite the player to 

imagine a strange, interconnected world. 

HANDCRAFTED, INFINITELY REPLAYABLE

Each area is replayable with unique solutions every time. Completing levels unlock new biomes, each revealing a world steeped in quiet atmosphere and ambient mystery

A UNIQUE TWIST ON A BELOVED GENRE

Mirria reimagines the simplicity of spot-the-difference game mechanics with mysterious, hand-crafted environments.

A DISTINCTIVE ART STYLE

A handcrafted aesthetic by artist Carl Burton. Instantly recognizable and emotionally resonant.

SURPRISING AND INTUITIVE

Explore a surreal, ever-evolving world where every area is unexpected, but the controls and goals are always intuitive. You’re never lost, only intrigued.

DYNAMIC ATMOSPHERIC SOUNDTRACK

Ambient sounds are modulated in real-time, creating a procedural soundscape that draws players deeper into these contemplative spaces.




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