Low Magic They Said
Details
- Release date: Q2 2026
- Genre: Strategy, Indie
- Developer: tripleslai
- Publisher: tripleslai
- Metacritic: tbd tbd
Current prices
|
|
Unavailable
|
Description
About This Game
Low Magic, They Said!
In this dark fantasy roguelike deckbuilder, every run tells a different story of power, madness, and the lies they told about magic.
A Complete Roguelike Experience
Master the Berserker, a rage-fueled warrior with 65+ unique cards waiting to be discovered, upgraded, and combined into devastating synergies. Each card can be enhanced multiple times, transforming simple attacks into game-breaking combos. With 65+ relics and artifacts that fundamentally alter your playstyle, no two runs ever feel the same.
Unlock Your True Power Through Achievements
Your arsenal grows with every accomplishment. Defeat bosses in specific ways, discover hidden interactions, complete challenging feats - each achievement permanently unlocks new cards and relics for all future runs. That impossible boss that crushed you? Defeating it unlocks the very power it used against you. Found a secret event? Keep the reward forever. The more you play, the more tools you have, creating a satisfying progression that spans across deaths.
Optional Dungeons - Where Legends Are Made or Broken
Three optional dungeons exist completely separate from the main path. These aren't just difficulty spikes - they're entirely different experiences with exclusive events, unique enemies, and rewards that exist nowhere else in the game. The entrance fee is steep, the enemies are brutal, and death is likely. But the power waiting inside? Legendary. These dungeons are where good runs become god runs... if you survive.
Summon the Gods at Your Peril
Deep within the optional dungeons lie ancient altars. Here, you can attempt to summon deities using different methods - but you never know who will answer. Will you draw the attention of a benevolent god who grants you game-breaking power? Or will you summon something that makes you wish you'd never found that altar? Some gods give you wings. Others clip them. The only certainty is uncertainty.
Descend Into Beautiful Darkness
Journey through 3 acts across 9 distinct biomes, witnessing the world's transformation from vibrant fantasy into cosmic horror. The cheerful melodies of Act 1 slowly distort into oppressive soundscapes. Cute forest creatures give way to abominations. The game's atmosphere evolves with your progress, creating a narrative told through environment, music, and increasingly desperate battles.
Rich Strategic Gameplay
95+ Total Cards including enemy abilities, curses, and special encounters
Achievement-Based Unlocks expanding your collection with every milestone
Dynamic Events that can completely alter your run's trajectory
Procedural Map Generation ensuring infinite replayability
Boss Relics that define your build's direction
Curse System that turns disadvantages into strategic opportunities
Shop Management where every gold piece counts
Meta-Progression that rewards both skill and experimentation
Kick-ass high-contrast epic music
Development Roadmap
✅ Berserker Class (Complete)
⬜ 2 Additional Character Classes (65+ cards each)
⬜ Expanded Late-Game Enemy Variety
⬜ New Boss Encounters
⬜ Full Release
⬜ [REDACTED] - Some darkness is better left undiscovered...
Current Development Status: Pre-Alpha
The game is in active development with the Berserker class fully playable from start to finish. All core systems are implemented: deckbuilding, achievement unlocks, optional dungeons, god summoning, and three complete acts. While the foundation is solid and the Berserker experience is complete, we're continuing to polish, balance, and expand content during our closed friends and family beta.
What's Playable Now:
1 Fully Complete Character Class
65+ Class Cards (many locked behind achievements)
65+ Relics & Artifacts (discover and unlock through play)
3 Acts with 9 Biomes
3 Optional Dungeons
Complete God Summoning System
50+ Achievements that unlock permanent rewards
Infinite Replayability with Meta-Progression
In a world where the gods themselves might answer your desperate call, where optional dungeons promise power beyond imagination, and where every achievement makes you permanently stronger, one thing is certain:
They lied about the magic being low.
Wishlist now to follow development. Your deck awaits.