LonelyMe
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Description
Between light and shadow, truth remains hidden
LonelyMe is an indie game that blends turn-based tactics, roguelike exploration, and narrative puzzle-solving. Through an innovative "moonlight shadow mechanic," embark on a philosophical adventure across a chessboard woven with light and darkness.
Core Gameplay
🌙 Light & Shadow Manipulation - Rotate the moon to alter shadow patterns across the board. Only shadowed tiles are safe—moving through light damages your pieces. Planning the perfect path becomes key to victory.
♟️ Tactical Chess Combat - Transcend traditional one-dimensional card game strategy onto a 2D chessboard. Collect and build your piece lineup, using light-shadow mechanics to defeat powerful foes.
🗺️ Mysterious Exploration - Navigate through enigmatic stages, strengthening your team through random encounters. Every journey holds the unknown.
🎭 Layered Narrative - A knight asks for your help to rescue a princess captured by a dragon. But as you delve deeper, you'll discover things aren't quite what they seem...
Game Features
Innovative Mechanics - Never-before-seen light-shadow pathfinding strategy
Mythological Bosses - Five bosses from different mythologies, each with unique mechanics and challenges
Dark Fairy Tale - Storybook art style with 3D pop-up book visual presentation
Multi-Playthrough Design - Your first clear is just the beginning. The real story lies deeper.
"Why is the kingdom cursed? Why does moonlight devour like a demon? On the broken chessboard, the knight whispers, his blade pointing at riddles—is 'save the princess' a mission, or a lie?"