LavaLoop

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Playtest LavaLoop

If you want to playtest LavaLoop, join the Discord server : :

or send me a message :)

About the Game

a shot of shoot'em up , a note of rhythm game and a touch of platformer : the explosive cocktail of LavaLoop!


Three musician-fighters with their own unique skills. Will you choose :
Noë , Champion of combos 🎹 armed with a cannon-hook-piano-arm,
Manita , the mushroom dancer 🍄 who only fights hand-to-hand, 
Or Léonie , the fishier-knight who machine-guns fish 🐟 in every direction. 


 

The fun of rhythm games 🎵 without the difficulty! Move in rhythm to be rewarded with explosive combos, never penalised. Each enemy moves and attacks to its own score, creating a procedural soundtrack. Learn their moves to counter-attack in style! And an easy mode greatly reduces the rhythmic demands :)


Meticulous art direction for an edgy gameplay inspired by the greatest arcade shooters from 👾 Space Invaders to Cuphead.


A mad queen has launched the construction of a giant power station: The Drill. The planet now vibrates to the rhythm of this infernal machine, and one natural disaster follows another...


It all starts in my sketchbooks, where I create a world bursting with punk spirit. I was inspired by the retro-futuristic style found in the works of Jules Vernes and the cartoons of Hayao Miyazaki. The player will travel through 5 worlds with eclectic styles and musics, and discover an ecological fable about the cycle of life and creativity.


I'm a solo developer, creator of Iris and the Giant (Goblinz Studio), as well as a pop-up book illustrator, graphic designer and 2D animator. I started coding about fifteen years ago. For almost two years now, I've been putting everything aside to launch LavaLoop.


LavaLoop is a short, intense gaming experience, a fable about the destruction of nature and the hold technology has on our lives, but also a tribute to artistic and musical creativity.

**To support me, go and press ADD TO WISHLIST and FOLLOW.

Thank you for supporting the crazy project of a passionate indie dev!**


Credits

Story, Art, Game Design, Code : Louis Rigaud

Music : Raphael Joffres / Fractal Edge Music

Sound Design : Romain Raynal

This project was supported by the CNC, Game Crealab.




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