Kiloton
Details
- Release date: February 21, 2025
- Genre: Simulation
- Developer: Jack Morehart
- Publisher: spacemann's games
- Metacritic: tbd tbd
- Platforms: Steam
Current prices
|
|
Steam
Digital
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$4.99
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Price history
| All time low | |
| $1.49 | (-70%) |
Description
Kiloton puts the world in your hands... and terrible choices at your fingertips. In an innovative mix of RTS and grand strategy components you must navigate the worst-case scenarios of cold-war military planners, and lead your nation away from the brink of nuclear annihilation.
Features
2 to 4 Hour Singleplayer campaign
Multiplayer P2P gameplay! (5 people recommended maximum)
A robust procedural generation system for great replay-ability!
Custom Scenario Editor for unique and challenging levels
Cold-war R&D system traces the arms race of the 60's-80's!
Combined-arms strategy
Warfare, in Kiloton, comes in four main forms.
Ground Battles
Air Battles
ICBMS (Intercontinental Ballistic Missiles) and ABMS (Anti-Ballistic Missiles)
Economic
You will develop competency in all four theaters if you mean to come out of the Cold War alive.
Economic strategy
Kiloton has an atypical approach to resource management: you don't manage 'money,' you manage cities. Your cities grow or shrink over time depending on your economy's strength. Your economic strength is a function of your population against your spending.
"Population" is not an abstract number: your population live in destructible pixel-based cities on the map. You may capture (or destroy) enemy population centers to stop your enemies from waging war.
Research and Development
You will guide your nation's research focuses as you see fit. There are four research disciplines, each with five progress tiers.
Ground-combat
Air Defense
Aircraft
Intercontinental Ballistic Missiles
At each tier of progress, the related assets will increase in a specific strength; range, damage, health, speed, etc.
Will you invest in missile defense, and protect your cities? Will you invest in the strength of your army, to capture enemy cities? Or will you build only missile silos, and hope that no enemy will be foolish enough to make you use them?
Don't be so sure...
The threat of Nuclear Annihilation...
Nominated for awards in Technical Excellence, Excellence in Game Design, Impact, and Grand Prize at the RPI GameFest '25
Videos
Screenshots
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