INFERIUS

Details
- Release date: 2027
- Genre: First-Person, Horror, Strategy, Adventure
- Developer: Lucid Rain Studios
- Publisher: Lucid Rain Studios
- Metacritic: tbd tbd
Current prices
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Description
Collect and buff the legendary Arcanas to escape the Inferno
A blend of Dante's Inferno and Lovecraftian horror. Explore the nine dominions of Hell in first person, survive the creatures waiting in the dark, and duel each dominion's ruler in tarot card battles.
Build the perfect deck, die often... and descend again.
About the Game
First-Person Horror Deckbuilder
Every battle is played across a physical card table. Draw your hand of Major and Minor Arcana, sacrifice cards for Action Points, and commit up to three Majors to the board. Flip the coin, win priority, and bring the ruler down before your candles burn out.
Descend Through the 9 Dominions of the Inferno
Limbo. Lust. Gluttony. Greed. Anger. Heresy. Violence. Fraud. Treachery. Each dominion is reigned by a ruler embodying its sin, and each has its own creatures, rules, and rewards. Learn how a dominion hunts you, then use that knowledge to reach its ruler.
Use Your Lantern to Survive the Creatures
You carry no weapon. Your Lantern burns soul essence: harvest Souls to keep the light alive, spend them to open ways forward and move the world around you, and stay out of the dark that feeds on your Sanity. When the fuel runs out, your mind becomes the fuel.
Become More Powerful with Every Death
Death returns you to the Abyss, not to the beginning. Enhance your cards before the next descent: upgrade each Major Arcana, equip Brands whose passive effects stack the odds in your favor, and gamble at the underworld's black market for new strengths. Come back knowing more than the Inferno expects you to.
Key Features
Tarot Card Battles: duel the rulers of Hell at the table with 22 Major Arcana backed by 52 Minor cards.
First-Person Stealth: no guns, no swords; evade the creatures hunting your soul with light, movement, and knowledge.
Brands and Upgrades: equip passive Brands and grow every Major Arcana stronger between deaths.
Lantern and Sanity: harvest soul essence to fuel your light, spend it to open the way, and protect your mind from the dark.
Nine Dominions: hand-built descents with controlled variation, so no two runs play the same.





