Greed Realm: Hero from Another World & the Soul Tree
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Description
Greed Realm: Hero from Another World & the Soul Tree combines grid-based map exploration with deck-building combat. This is a trial of "Greed." To cure her terminally ill mother, Priestess Gladis enters the forbidden land. She must face twisted monsters manifested from her own desperate obsession to save her kin.
Core gameplay
🎲 Controllable Randomness : In the side-scrolling map, movement is decided by dice, but fate is in your hands. Master the art of storing Action Points to save your luck for the perfect moment, allowing for precise landings on key tiles.
🎒 Hand vs. Bag Strategy : Hand space is at a premium. Item and Equipment cards do not cycle back into your deck. Clever management of your Backpack and Equipment slots during battle is the key to defeating powerful foes.
👁️ The Cost of Desire : The interior of the Soul Tree is procedurally generated based on the entrant's soul. The deeper your obsession with your wish, the stronger the enemies that block your path. Every greedy modification of dice, every path chosen, grants abilities engraved upon your very body and soul—but be warned, not all of them are blessings.
Message from the Developer
Hello, I am Siabo , a solo indie developer. My goal was to explore the combination of "Monopoly-style map movement" and "DBG (Deck-Building Game) mechanics," while also introducing new card types to the genre. The game is currently in active development, and a demo version will be released soon. New characters are also planned for future updates. Stay tuned!