Fog

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An abnormal fog has engulfed the city.

Visibility is reduced to just a few meters, and the outside world has fallen silent.

Your base is a safe underground shelter.
However, to survive, you must venture outside.

Within the fog, you will find:

  • Abandoned houses

  • Ruined supermarkets

  • Streets that only retain traces of former lives

And beyond the fog —
something is out there.

First-Person Survival FPS

  • Combat is only one means of survival, not the goal

  • Choosing when to run, hide, or wait is critical

Exploration & Resource Management

  • Gather food, tools, and materials to stay alive

  • Careless decisions can lead to instant death

Underground Base

  • A completely safe location

  • The only place for crafting, storage, and preparation

Intense Tension Created by Dense Fog

  • Constant anxiety caused by limited visibility

  • Sound, shadows, and distance amplify fear

About the Changing World

In this city, the layout of buildings and the resources you can obtain mysteriously change every day.

A house you found yesterday may not exist today.
Even if you head to the same location, an entirely different scene may unfold before you.

One thing is certain —
past experience will not carry over to the next day.

Every expedition is always unknown,
and it is your moment-to-moment decisions—not memory—that determine life or death.

■ Intended Experience

This game does not aim to deliver flashy action or endless combat.

  • The fear of taking a single step into the fog

  • The decision of “Should I go back now, or keep going?”

  • The relief of safely returning underground

It offers a survival experience that tests the player’s judgment and psychology.

■ Development Status

This game is currently in Early Development.

The following elements will be added gradually:

  • Expanded exploration and crafting systems

  • More enemy and threat variations

  • Enhanced visuals and sound design

Player feedback will directly influence development
as we continue to deepen fear and immersion.

■ Streaming & Let’s Play Policy

Streaming and Let’s Play videos are fully welcome.

  • Available on all platforms (YouTube, Twitch, NicoNico, etc.)

  • No prior permission or contact required

  • Monetization is allowed

  • Open to both individuals and organizations

Credits or store page links are not required,
but are greatly appreciated and support development.

Feel free to stream and share the game freely.