Pathfinder RPG - Ironfang Invasion Adventure Path (2 of 6) - Fangs of War

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Pathfinder RPG - Ironfang Invasion Adventure Path (2 of 6) - Fangs of War

Blood on the Green

Even as the adventurers find sanctuary in the Fangwood Forest, dire threats encroach on their woodland haven. The black dragon Ibzairiak the Scar-Maker, leading a contingent of Ironfang troops, has broken the back of the legendary Chernasardo Rangers who once defended the woods--and he has claimed the southern Fangwood as his own. With the Chernasardo Rangers gone, all of Fangwood Forest's deadliest inhabitants are again free to stalk and revel as they please, with the adventurers and their vulnerable refugees trapped in the middle. Alone and desperate for allies, the adventurers must siege the Rangers' fallen fortresses one by one, taking them back from the monsters that now infest them. Can they rescue what remains of the once-unstoppable freedom fighters, or will they too fall to the ravages of Ibzairiak?

This volume of Pathfinder Adventure Path continues the 
Ironfang Invasion Adventure Path  and includes:

<ul> <li> "Fangs of War," a Pathfinder adventure for 5th-level characters, by Ron Lundeen.</li>
<li> A detailed article on the Chernasardo Rangers, legendary freedom fighters who protect the Fangwood, by Michelle Jones.</li>
<li> A lineup of additional hobgoblin threats--both individuals and organizations--to add extra menace to your Ironfang Invasion or any other campaign, by Mark Moreland.</li>
<li> A bestiary packed with forest-dwelling dangers, by John Compton, Adam Daigle, Crystal Frasier, and Ron Lundeen.</li>
</ul> This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:

<ul> <li> All maps resized and set up with a preset grid to make combats easy to manage</li>
<li> Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area</li>
<li> Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly</li>
<li> Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead</li>
<li> All the images and handouts from the book available to share with your players as you need them</li>
</ul>"