Pathfinder RPG - Campaign Setting: Inner Sea Races

DLC for Fantasy Grounds VTT

Details

Current prices

Steam
Digital
$16.09 -30%
Matches previous low
Sale ends January 5

Price history

All time low
$16.09 (-30%)
dekudeals.com

Please note that you can get up to the entire cost of the PDF purchased from off this order as a discount. To do so, please first visit the
Store > Paizo Account Synchronization menu option. Follow the instructions there to link your account and Retrieve a list of purchases from . Once retrieved, adding this product to your cart will show a discount of up to the full cost of the PDF.

Pathfinder RPG - Campaign Setting: Inner Sea Races

Peoples and Powers!
The peoples of the Pathfinder Campaign Setting have raised empires, mastered the greatest secrets of magic, and explored their world and beyond. Now delve into their histories, cultures, and powers with
Pathfinder Campaign Setting: Inner Sea Races ! Inside this book, you'll find details on all the major races that shape the Inner Sea region, from elves and dwarves to celestial-touched aasimars and subterranean drow, along with new details on a variety of rare and mysterious populations. Dive into this tome of secrets and discover:

  • In-depth discussions of the natures, histories, and cultures of all seven core races--including 12 different human ethnicities--plus races like the maniacal goblins, crow-headed tengu, fiend-blooded tieflings, and more!
  • New feats, spells, magic items, armor, and weapons for characters of all the races commonly found in the Inner Sea region.
  • A summary of the rules for building a character of any featured race, as well as alternate heritages for races with diverse origins.
  • Character traits to help you get the most out of your character's cultural history, beliefs, and backstory.
  • Glimpses of rare races hardly ever seen in the Inner Sea region!

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them

Adapted for Fantasy Grounds by:Wayne Arsenault
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included Pathfinder RPG and D&D 3.5/ OGL ruleset.
Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.