Dverghold
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Description
When the last great age of civilization was fractured by the earthquakes, a new people rose from the ashes and carved their name upon the world of Hyrdengard, the realm now known as the Shattered Sea. Weathering storms, plague, and ceaseless foes, the Dwarves of DVERGHOLD forged themselves into the unchallenged power of the Sea of Thorns.
The Dwarves' first forays awakened something ancient and hungry in the deep, and the shadows beneath Rekestt began to stir. Weary from a brutal campaign against the mountain trolls, King Sterren the Second now turns to the outside world. His envoys travel across the waters to the prosperous island-city of Presdon, and beyond, seeking any who possess the courage - or desperation - to descend into the dark.
From distant coasts, from battered ships, and from hidden corners of the Shattered Sea, they come: adventurers, wanderers, and vagabonds willing to risk not only their lives but their very souls to stand with DVERGHOLD against the rising dread below Rekestt.
A RETURN TO THE GOLDEN AGE
If you cut your teeth on Dungeon Master, Eye of the Beholder, or Lands of Lore during the Golden Age of CRPGs in the 90s you'll feel right at home navigating treacherous corridors, managing limited resources, and leading your party through the unforgiving depths.
This is old-school dungeon crawling - challenging, atmospheric, and built for those who remember when games didn't hold your hand.
DESCEND INTO THE DEPTHS
🏔️ FIRST-PERSON DUNGEON DELVING
Navigate the haunted depths of Rekestt level by level. Every corner could hide treasure or death. Every step deeper reveals more of what lurks below. Grid-based exploration meets atmospheric tension.
⚔️ TURN-BASED COMBAT
Assemble your party and engage in challenging turn-based battles where positioning and strategy matter. Resources are precious. Enemies are cunning. Choose your fights carefully - sometimes retreat is the wiser choice.
🏗️ BUILD YOUR BASE BETWEEN EXPEDITIONS
Transform your beachhead camp into a fortified stronghold. Recruit new heroes at the fireside, upgrade facilities, manage resources, and prepare for your next delve.
⚔️ DEATH HAS CONSEQUENCES
Will you spend your hard-won resources to reclaim a veteran warrior, or press on with fresh recruits? Every loss matters.
🎲 RANDOMIZED ENCOUNTERS
While the dungeon structure remains consistent, monster spawns and loot distribution change with each expedition. Learn the layout, but never assume you know what awaits around the next corner.
THE ROYAL DECREE
"Let it be known across the Shattered Sea that His Majesty, King of DVERGHOLD, issues a solemn decree to all allies and brave souls of the realm and beyond. The newly claimed island of Rekestt lies besieged, its mines and hollows assailed by unseen and unnameable fiends. Our armies, still blooded from their hard-won victory over the savage mountain trolls, can no longer stand alone against this fresh tide of horror.
Therefore, the Crown calls upon Dwarves, citizens of Presdon, wanderers, sellswords, and seekers of renown to take up arms and descend into the haunted deeps of Rekestt. Those who dare to face the lurking evil may find not only honor, but wealth, glory, and their names etched in the chronicles of DVERGHOLD.
Amnesty and royal provisions shall be granted to all who answer this call.
But steel your will, and bring what gear you may—for the shadows beneath Rekestt show no mercy."
— By order of King Sterren the Second
AN ORIGINAL DUNGEON SYNTH SOUNDTRACK
🎵 Experience a Dungeon Synth soundtrack by renowned Dungeon Synth artists Splendorius and Kurald Galain. Splendorius will even exclusively compose and entire album for Dverghold! Haunting melodies and cozy atmospheric soundscapes accompany your descent.
This isn't just a game soundtrack; it's a full atmospheric album written for the game. Each track captures the essence of the fallen kingdom: melancholy laments of abandoned halls, oppressive silence of ancient vaults, and the corruption that lurks in the DVERGHOLD.
This is THE game for fans of dungeon synth, dark ambient, and atmospheric black metal.
THE RECLAMATION OF REKESTT
Dverghold unfolds episodically throughout Early Access as the mountain is reclaimed level by level. Each major update represents another section wrested back from the darkness:
📜 ACT I: FOR THE THRONE AND THE OATH (Early Access Launch - Q1 2026)
Your first expedition into Rekestt. Establish your base, recruit your party, and face what dwells in the abandoned halls, where the Dwarves once lived. Re-conquer the throne of the Dwarven King fighting your path through stone and marble of the Dwarven halls.
📜 ACT II: WHAT LIES BENEATH (Coming 2026)
Descend to the flooded caverns beneath the living quarters, which host a natural wonder - deep underground lake and the ruins of the civilization gone more than two hundred years ago, becoming suddenly active.
📜 ACT III: THE TWISTED REALM
The deepest sections of Rekestt await. What lies in the heart of the corruption will be revealed as we descend together.
Your feedback shapes each descent. Early Access supporters help determine the path deeper into darkness.
EARLY ACCESS ROADMAP
✅ AVAILABLE AT LAUNCH (Q1 2026)
3 dungeon levels in the Living Quarters
Full combat and character progression systems
Base building and resource management
Main story and side quests
Boss encounter
Multiple character classes and party customization
Dungeon Synth soundtrack by Splendorius
🔨 COMING DURING EARLY ACCESS
Act II: The Underground Lake (new dungeon levels and environment)
Act III and beyond (deeper sections based on community feedback)
Procedural dungeon generation
Additional character classes and enemies
Expanded base buildings and upgrades
More quests and environmental storytelling
Community-requested features and balance improvements
🎯 FULL RELEASE
Complete story arc through all Acts
All planned content and polish
Enhanced procedural generation
The final confrontation at the heart of Rekestt
FEATURES AT A GLANCE
Classic grid-based first-person dungeon crawling
Turn-based tactical combat with positioning and strategy
Base building and persistent progression between expeditions
Multiple character classes with unique abilities
Resource management - every provision matters
Randomized monster spawns and loot distribution
Boss encounters guarding key sections
Atmospheric lighting and oppressive darkness
Lore-rich world for those who seek it
Original Dungeon Synth soundtrack by Splendorius
STEEL YOUR WILL
No hand-holding. No compromises.
Just dwarves, eldritch monstrosities and the inexorable darkness beneath Rekestt.
Answer the call. Descend into the depths. Carve your name into the chronicles of DVERGHOLD.
The shadows show no mercy—but neither do you.
Wishlist now for Early Access Q1 2026.