Dreams of Telmahre
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Description
Telmahre Castle is the domain of King Tobias Rosseau, until he is felled in a revolt in 1792. Two centuries later, an archaeology intern named Edanna seeks the truth about the revolution…and her own troubled past. Dreams of Telmahre is a narrative game heavily inspired by classic first-person adventure games like Myst and Riven, and yet seeks to innovate on the genre with full 3D navigation and a more character-centric story.
Visit both time periods as you experience the dreams of five very different characters:
Tenebrae focuses on King Tobias, who dreams he is trapped in his throne room by shadows of the past. Avoid these spectral shades and find a way out.
Catacombs features Tobias' advisor Medina, who dreams of being trapped in a Turkish catacomb full of rats. Navigate through five puzzle chambers, finding ways to disperse the rats and escape.
Climbing explores the hopes and fears of Edanna as she begins her internship at Telmahre Castle. Help Edanna make mental connections and uncover hidden memories, including her forgotten dark past.
Correspondence is the dream of Lord Norhall, who tries to avert a rebellion on behalf of King Tobias. Piece together letter fragments before the revolutionaries outside break in.
World’s End follows a mysterious beggar named Camlan through an underground train station. Help several troubled characters find peace before the next train arrives.
Gameplay Features
Navigation puzzles requiring the use of special inventory objects.
Narrative logic puzzles, where players must find connections between seemingly disparate events.
Fully-voiced dialogue where the player character speaks thoughts aloud.
Exploratory adventure gameplay with full 3D navigation.