DinoSystem
Details
- Release date: June 25, 2015
- Genre: Simulation, Role-Playing
- Developer: Daniele Ferraro
- Publisher: Daniele Ferraro
- Metacritic: tbd tbd
- Platforms: Steam
Current prices
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Steam
Digital
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$7.99
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Steam
Digital
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$7.99
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| Early Access Game | ||
Price history
| All time low | |
| $0.87 | (-89%) |
Description
⚠️ WARNING : The Remote Play Together tag is used solely to enable multi-device play and does not indicate any multiplayer functionality.
DinoSystem is a 2D top-down ecosystem and survival simulation. Play as a godlike overseer managing the ecology of an evolving island populated by dinosaurs — or as a human trying to survive in it, facing realistic survival mechanics and a deep character progression system that tracks your body’s physical adaptation over time.
🦕 A Living, Emergent World
Every element on the island follows biological and physical rules. Nothing spawns from thin air: will you hunt the last dinosaur of its species for a steak, or protect it from extinction and ensure its eggs hatch? These are the dilemmas you'll face — if you don’t go extinct first.
⚙️ Development
To learn more about the upcoming features planned for 1.0 and beyond, check out the development roadmap. Feel free to join the discussion and suggest new ideas!
🕹️ Game Modes
God Mode : Control the island's ecology, change the weather, trigger disasters, and observe how nature reacts.
Survival Mode : Start as a stranded human. See how long you can survive — and how your body changes with your lifestyle.
🌍 World Simulation Features
True ecological simulation : animals and plants are born, grow, reproduce, and die. No artificial “spawns”.
Seasons and day/night cycle : gradual transitions with sun angle, temperature, and light dynamically affecting the environment.
Advanced weather model : dynamic rain, fog, storms, snow, wind, and sandstorms, driven by real variables like humidity and air pressure.
Realistic water cycle : puddles form, evaporate or turn into lakes depending on temperature, humidity, and sun exposure.
Terrain evolves : fertility, vegetation, and water presence can transform areas over time.
Dynamic fire system : reacts to weather, spreads with fuel and wind, and affects all nearby objects and characters. Wildfires triggered by lightning can spread and destroy forests.
Animal AI : survival-driven behavior with reproduction, parenting, foraging, and territorial conflict.
Procedural island generation at game start, based on player settings.
Real decomposition : items decay based on weather and environment, not artificial timers.
🧍 Survival Features
Dynamic body evolution : your appearance and abilities change based on fat, muscle, and diet. Adapt for winter, combat, or speed.
Needs are systemic, not scripted : thirst, hunger, and fatigue respond to climate, weight, exertion, metabolism, and more.
Complex skill system : skills improve with use and decay with neglect.
Crafting & building : create gear, weapons, clothes, and build shelters (or find a cave).
Food system : nutritional values matter. Protein from meat helps muscle growth — but don’t forget to cook it!
Many more features will be added throughout development. Follow the roadmap, and get involved in shaping the game!
📝 Note for Laptop Users
If you experience poor performance despite having a dedicated GPU, Windows might be running the game on the integrated graphics.
To ensure optimal performance, open Settings → System → Display → Graphics , search for DinoSystem.exe, and set it to use your High Performance GPU (usually your dedicated graphics card).