debris

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Debris Hunting

Use the NavComp of your drone to locate debris, get there, grab it without getting destroyed and pray that you'll make it home in literally one piece.

Management

Always monitor your resources , otherwise you might starve to death. Suffocation and dehydration must also not be taken lightly.
Having no power seems tame in comparison.
If you do your job well you have enough resources to build the modules you need... also you won't suffocate... or starve or be dehydrated... which is good, at least GRND says so.

There is always a decision to make
“Should I craft this  or  that? If I craft this I could do ..., but  then I could not  do...”

Drone & Station building

_If _ you've done the management part right, you can use the modules to build the best drone ever... or the worst one, you will come to know, once you try.
But the station isn't going to stay the same either, you are a hungry person, where do you think all the food is going to come from and the water!? – from the rocks?

Dynamic Story

Your actions influence what is happening, so the story of debris can be experienced multiple times! You may realize some things if you do so,  everything is connected you know.

Every debris tells a piece of the story, every action you take influences the orbit. Take wise actions to save you, your station and mars.

You are free to do what you like, just live with the results. Debris’ story adapts to your play instead of the other way around.

YOU decide if you do a task or not, maybe not abiding the protocols can work too?

Context


It’s 2060 and humanity has arrived at Mars. Many satellites have been left recklessly behind still in orbit.

Now catastrophe strikes, Kesslers Syndrome has been invoked – like a nuclear explosion shards of satellites crash into other satellites creating more shards. 
It’s a vicious cycle, that can only be stopped if you take the fuel away.

About the Developer

Hi I am Felix a student from Vienna, for now over 2 years I've been working on this passion project of mine, which all started from a walk to school with a friend.
We were arguing about Musk sending some thousand satellites into orbit and were thinking "what if they all crash?". This game should be many things, but also educational in the sense that it should allow players to realize what it means to have too many satellites in orbit.

This is my first game that's going to release on Steam, but there are many things planned, you can take a look at my website.

If you're interested don't forget to wishlist , to not forget about this gem ; )