Crystal Calamity

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You are the captain of an adventuring company—yet due to a single mission, a single conspiracy, you were framed as the assassin of a royal minister. Your power was stripped away, and your companions were slaughtered.

At the edge of despair, a spirit from beyond this world saved you. Through the power of Leviathan Crystals , you gained the ability to cross time itself. You and your surviving allies escaped with your lives, only to become fugitives hunted across the kingdom. By a twist of fate, you learned that to reclaim your power, save your comrades, save the kingdom—and perhaps the world—you must reach the capital and uncover the ancient secret buried within the Leviathan Crystal.

You fight alongside four companions, each bearing their own gifts. Together, you survived countless calamities—again and again, trust was the blade that carved a path through death.

Though the cataclysm shattered much of their strength, they still march beside you with their first sparks of power and their unyielding resolve. Fortune, however cruel, has not abandoned you entirely. Every desperate battle, every event woven by fate, will allow them to reclaim their lost powers—and awaken new ones long dormant.

Each companion wields an independent pool of at least 75 cards , supported by unique mechanics and limitless potential for growth. And you—will be their guide, leading them to unlock every last fragment of their destiny.

Alongside trusted comrades, another presence walks this perilous road: the Spirits —keepers of the balance of time, who crossed worlds to repair the raging temporal tides. Scattered around the capital, the spirits are trapped by chaos. You must rescue them, mend the fractured timeline, and send them home.

Under the distortion of time, your allies’ power cannot stabilize—only under a spirit’s protection can it endure. These spirits defend your party, and even take shape as your draw pile and discard pile , binding themselves to every battle you fight.

Protect them in combat; wield their gifts when fate demands its price. Every spirit carries a unique power. You must choose the one best suited for battle , letting them become the hand that turns destiny itself.

Hunted, despised, cornered—you walk a land where every face may hide dagger or salvation. Countless factions clash in secret, and you cannot know friend from foe. To survive, to save your companions, to save the world, you must learn, bargain—and deceive.

Again and again the wheel of fate turns, and you stand before destiny itself.

Then—once more.

This time—will you rewrite the destiny?