LookPilot
Details
- Release date: August 11, 2025
- Genre: Simulation, Utility, Racing
- Developer: Viktor36
- Publisher: Viktor36
- Platforms: Steam
Current prices
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Steam
Digital
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$8.99
-40%
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| Sale ends January 5 | ||
Price history
| All time low | |
| $4.99 | (-29%) |
Description
LookPilot lets you look around in games using only your head and/or eyes, making flight, racing, trucking, space, and FPS titles more immersive while giving you better control and situational awareness. All you need is a webcam.
Setup is quick : install, start tracking, launch your game. Most supported games recognize LookPilot immediately. Everything runs fully on-device with low CPU usage , works even with lower-quality webcams, and supports Windows and Linux.
How It Works
LookPilot tracks head rotation and translation (yaw, pitch, roll + X/Y/Z) and optional eye rotation, then blends them into a final camera output according to your settings. Output is sent to games through standard head-tracking interfaces (TrackIR emulation / virtual joystick), so no plugins or hardware clips are required.
LookPilot Demo
Not sure if LookPilot is the right app for you? Try all features free for 14 days with the free trial!
Key Features
6DoF Tracking: Head yaw, pitch, roll, plus forward/back, left/right, up/down translation.
Eye Tracking: Get additional control just by moving your eyes.
High-Rate Output: Responsive output at high refresh rates for smooth camera control, even from low-FPS webcams.
Quick Start: Install → Start tracking → Launch the game. Most titles work instantly; some need a one-time in-game toggle.
Low Overhead: Runs easily on CPU. No dedicated hardware or GPU required.
Cross-Platform: Windows and Linux support.
Wide Compatibility: Works with 700+ games via standard head-tracking interfaces.
Virtual Joystick: Control a virtual joystick with your head/eye movements for wider compatibility and enhanced control.
Presets: Save your own tracking presets for different games or conditions. Use community presets created by power users and share your own.
Keybinds: Recenter, toggle tracking, and switch presets on the fly.
Setup in Three Steps
1. Install & Launch: Open LookPilot and start tracking.
2. Start Your Game: Most games detect tracking automatically; if needed, enable head-tracking in the game’s options once (see the game guides for exact steps).
3. Fine-Tune (Optional): Adjust sensitivity, smoothing, deadzones, mapping, and eye influence to taste.
Customization & Presets
Protocols: Choose the communication interface (TrackIR emulation / joystick emulation).
Head Tracking Settings: Toggle axes; set input→output mapping per axis; tune sensitivity, smoothing, deadzones, and confidence threshold.
Eye Tracking Settings: Per-axis mapping and smoothing controls.
Blend Control: Adjust how much eye tracking influences the final output.
TrueView Toggle: Choose translation relative to mapped/output rotation or the real rotation.
Presets: Create unlimited presets, switch with keybinds, and share with others.
Popular Supported Games
Flight Simulation
War Thunder
Microsoft Flight Simulator 2024
Microsoft Flight Simulator 2020
Microsoft Flight Simulator X: Steam Edition
Top Gun: Maverick Expansion
Tacview
IL-2 Sturmovik: Great Battles
IL-2 Sturmovik: Battle of Stalingrad
DCS World
DCS World Steam Edition
X-Plane 12
X-Plane 11
Project Wingman
AeroFly FS2
Space Simulation
Star Citizen
Elite Dangerous
Orbiter
EVERSPACE
EVERSPACE 2
Star Wars: Squadrons
Kerbal Space Program
Racing
Assetto Corsa
Assetto Corsa Competizione
rFactor 2
F1 2024
F1 2023
F1 2022
iRacing
Dirt 5
Project CARS 3
Automobilista 2
Driving Simulation
BeamNG.drive
Euro Truck Simulator 2
American Truck Simulator
Farming Simulator 25
Farming Simulator 22
Bus Simulator 21 Next Stop
18 Wheels of Steel: Extreme Trucker
18 Wheels of Steel: American Long Haul
Rail Transport
Train Simulator Classic 2024
FPS
Arma 3
DayZ
Game support grows over time. If your favorite title uses standard head-tracking interfaces, there’s a good chance it already works. Join the community and let us know what you’d like to see next.