Captain Contraption’s Safari Park

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Build bizarre safari parks where strange creatures breed, hunt and cause chaos in a living ecosystem. Design clever layouts to guide guests to spectacular moments as you unlock new toys across roguelite runs.

Build bizarre safari parks with a living ecosystem

Your safari park is run by a well-meaning robot who isn’t entirely sure what counts as wildlife.

You’ll be cloning everything from lions and tigers to 1-bit spiders and sentient delivery trucks.

Mix, match and exhibit strange creatures in whatever chaotic park layout you dream up.

A living ecosystem with a mind of its own

Every creature is fully simulated.

They hunt, breed, flock and compete for food as populations rise and fall across your park.

There are no enclosures keeping things contained. Predators roam, prey multiplies and the food chain can spiral into chaos if you’re not careful.

Running a successful safari park means balancing both the economy and the ecosystem.

Guide visitors to the moments they’ll talk about

Visitors don’t just wander aimlessly. They follow tour guides through the park, and it’s your job to design routes that lead them to the most exciting sights.

Feeding time. Messy births. Territorial squabbles.

Smart layouts mean bigger reactions, and bigger reactions unlock new creatures, attractions and tools.

Experiment, unlock, and build again

Each run begins with a fresh park, encouraging bold experiments and creative layouts.

As you play, you’ll unlock new creatures, attractions and systems that expand what your safari park can become.

Every run reveals new strategies, new ecosystems and new ways for everything to go spectacularly wrong.

Features

  • A living ecosystem where creatures hunt, breed and compete as the food chain evolves

  • Clone bizarre wildlife from lions and tigers to 1-bit spiders and sentient delivery trucks

  • Guide guests to spectacular wildlife moments by designing clever tour routes

  • Experiment with chaotic park layouts where predators, prey and visitors collide

  • Emergent ecosystem chaos where small changes ripple through the food chain

  • Unlock new creatures, attractions and tools across replayable roguelite runs