Bump
Details
- Release date: June 19, 2024
- Genre: Action, Shooter
- Developer: TwinBrains Studio
- Publisher: TwinBrains Studio
- Platforms: Steam
Current prices
|
|
Steam
Digital
|
Free
|
| Early Access Game | ||
Price history
| All time low | |
| Free | |
Description
MAJOR UPDATE: DEDICATED SERVERS (DEC 19)
No excuses. Pure skill.
We killed P2P host advantage so you can really show off your skills.
Consistent connections.
Fair hit registration.
If you lose, you can only blame your skills (or lack thereof...).
This update brings a massive polish pass to the entire game, delivering the smoothest, most responsive version of BUMP to date.
About the Game
GET GOOD... OR GET SPLATTERED.
BUMP is a fast-paced third-person shooter where standing still is a death sentence (sorry campers). Fight for dominance across the skyline of a futuristic city, where touching the ground puts a massive target on your back.
EXPLOSIVE PHYSICS
Forget chipping away at health bars. In BUMP , you don't just shoot enemies, you detonate them.
Explosions on Impact: Your bullets carry massive kinetic energy and explode on contact. Don't aim at them; aim around them. Use the splash damage to control their trajectory.
The Ring Out: The arena is open. Your goal is to force your enemies out of the map cube. Blast them off the edge, launch them into the skybox, or slam them sideways into the void. There are no invisible walls to save them.
UNCAPPED MOVEMENT CEILING
The physics engine is your playground. The movement system is built to be broken, chained, and mastered.
Advanced Tech: Discover hidden mechanics like the Dash-Bullet-Time (DBT). Lock your velocity vector to become a drift missile, allowing you to fly in one direction while shooting in another.
Total Fluidity: The movement logic is deep. Chain wall runs, dashes, and hovers to traverse the entire map without ever touching the floor.
Infinite Skill Gap: There is no speed limit here. If you have the mechanical skill to chain your inputs, you can turn the arena into a playground where you are untouchable.
KING OF THE HILL
The map is a weapon.
Control the Skyline: High ground is power, but the edges are dangerous. You need to control the center power positions while constantly moving to avoid being targeted.
No Safe Zones: There is nowhere to hide. If you aren't fighting for position, you are already dead.
THE CITY IS WATCHING
BUMP brings the arcade energy back.
Neon-Soaked Chaos: Immerse yourself in a vibrant, cel-shaded cyberpunk metropolis. It is loud, bright, and fast—designed to keep the adrenaline spiking.
Respect the Grind: This isn't a game you just play; it's a game you master. The skill ceiling is non-existent. There is always a faster line, a harder hit, and a cleaner kill.