Billiard Rampage

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Billiard Rampage

What if a billiard ball refused to be struck?
What if it decided to take the shot itself?

In Billiard Rampage , you are that ball.
No cue. No player.
Just physics, strategy, and the will to control your own roll across the green felt.

Billiard Rampage is a Roguelike-like game presented in the form of snooker billiards , blending deck-building mechanics with physics-based simulation.

🎴 Deck-Building × Real Physics

  • Takes a page from Balatro’s playbook (but plays its own game)

  • Every collision and rebound is driven by physics simulation

  • Build your deck to rewrite the rules themselves:

Here, luck is a factor you can bend.
Victory comes from understanding the world — and the physics that quietly govern it.

🏷️ Stickers & Upgrades: One Ball Can Still Build a Team

Collect all kinds of stickers to enhance yourself —
and the forces that roll alongside you.

Call them a squad, a swarm, or an army —
when they roll together, the table trembles.

  • Strengthen individual balls

  • Alter collective behavior

  • Push the chaos to its limit
    It’s a feature, not a bug — even if you started it.

🧂 Chalk System: No Cue, Still Chalk

Even without a cue, chalk still matters.

  • Use chalk to overcome difficult situations

  • Change friction, spin, and fate itself

  • Does chalking yourself up make sense?

You’ll learn its worth — one missed shot at a time.

🏟️ Dojo Challenges: Prove You Make the Rules

Challenge a variety of billiard dojos , each defined by its own strange rules.
Defeat the systems that bind you and collect certificates to prove your mastery.

  • Every dojo introduces unique mechanics

  • Every challenge is a step toward control

After all —
who makes the rules? The table, the cues… or the ball in play?

🔁 Lose, Retry, Rampage Again

  • Randomized upgrades

  • Different build paths every run

  • Failure is not the end

It just means this ball’s rampage hasn’t reached its peak.

Billiard Rampage
A game of physics, strategy, and sheer audacity.
What happens when the ball decides to play?