Assetto Corsa EVO
Details
- Release date: January 16, 2025
- Genre: Racing, Simulation, Sports
- Developer: KUNOS Simulazioni
- Publisher: 505 Games
- Platforms: Steam
Current prices
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Steam
Digital
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$31.91
|
| Sale ends December 12 | ||
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Steam
Digital
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$31.99
-20%
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| Sale ends December 11 | ||
| Early Access Game | ||
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Steam
Digital
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$39.99
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Price history
| All time low | |
| $25.99 | |
Description
About the Game
EARLY ACCESS 4 CONTENT (INCLUDING DAILY RACING PORTAL)
Assetto Corsa EVO’s 0.4 Early Access release delivers a major step forward in the development of the title, introducing the Daily Racing Portal, 10 new, iconic vehicles, and five legendary circuits, alongside substantial updates to physics, audio, graphics, gameplay, multiplayer and UI systems.
About Assetto Corsa EVO
Assetto Corsa EVO raises the bar of realism that has made the franchise one of the most popular driving simulations of the last decade even higher.
As with its predecessor, Assetto Corsa EVO will include cars from different classes spanning across years of motoring history. From road cars, classics, hypercars, and race cars. The most iconic representation of the automotive and motorsport world. Each vehicle is reproduced through Kunos in-house physics and graphic engine simulating mechanical, electronic, and aerodynamic performance, combined with the fidelity of the circuits created using Laserscan technology.
Throughout Early Access, you will experience a continuously expanding range of vehicles, tracks, and game modes, evolving towards our full 1.0 launch.
With the launch of a new KUNOS Simulazioni proprietary, high-performance photorealistic engine, VR and triple screen support have become first-class features and the new mathematical model meticulously simulates asphalt performance in different dynamic weather conditions that guarantees an authentic and realistic experience which will redefine the standards that have made Assetto Corsa globally renowned.
EARLY ACCESS 4 CONTENT (INCLUDING DAILY RACING PORTAL)
New Cars (available in N variants)
Racing Class
- Ferrari SF-25
GT
Ferrari F40 LM
Porsche Cayman 718 GT4 RS (including the Weissbach kit version)
Road
BMW M3 (E46) CSL
BMW M8 Competition Coupé (F92)
Ferrari Daytona SP3
Mini John Cooper S (Mk VI) (including a performance variant with B16 engine)
Peugeot 205 T16
Renault 5 GT Turbo
Toyota Supra Turbo RZ (MK IV) — including a dedicated Drift variant.
New Tracks
Autodromo Nazionale di Monza
Michelin Raceway Road Atlanta
Nürburgring (2 layouts)
Nordschleife (3 layouts including Touristenfahrten)
Oulton Park Circuit (2 layouts)
This is the largest circuit expansion added during the Early Access program so far, all laser-scanned and built with signature KUNOS Simulazioni detail.
All Formula 1 circuits have also been updated with DRS zones to support the Ferrari SF-25.
Daily Racing Portal (acevo.gg)
With the 0.4 release, KUNOS Simulazioni introduces acevo.gg, the Daily Racing Portal, allowing players to join scheduled online races every day, with automatic splits based on their GridRating, placing drivers of similar skill levels together.
Players can:
Browse daily races from the online portal.
Register without needing to launch the game.
Automatically join the correct server when the event starts.
Access their GridRating, which carries over from SimGrid for existing drivers.
This first step brings competitive, structured online racing to Assetto Corsa EVO and will expand with league features, advanced statistics and deeper in-game integration over time.
Improvements and Physics Upgrade
Performance, gameplay and graphics have all been refined further for the 0.4 release, with a significant evolution of the physics model focusing on tyres, drivetrain, hybrid systems and force feedback.
Physics Update Info
New tyre damping method delivers higher compliance and grip consistency, improving confidence across all cars.
Refined tyre inertia and slip ratio ensure more natural traction behaviour under braking and acceleration.
New grip model balances higher baseline adhesion with progressive combined-slip limits, rewarding precision and car control.
Advanced tyre thermal and wear behaviour simulates temperature, degradation and compound lifecycles in greater detail.
Unified hybrid and KERS/ERS systems for authentic power deployment and recovery logic.
Enhanced drivetrain wobble model introduces mechanical elasticity and nonlinear stiffness for richer force feedback.
Electronic brake bias, turbo, damper and differential controls are now fully adjustable from the cockpit.
Improved DCT and solid axle behaviour, plus realistic rolling resistance for truer top speeds.
Major Audio Improvements
The audio system receives extensive upgrades to enhance engine clarity, transmission feel, turbo behaviour and environmental detail.
Turbo pitch linked to boost and RPM.
Reworked transmission sound sets.
More detailed VTEC crossover cues.
Completely rebuilt drivetrain wobble model.
Improved backfires and turbo hiss.
New scraping and raindrop ambience.
Updated sound samples for multiple vehicles.
These additions result in a more immersive and mechanical soundscape across all cars.
Graphics – Main Improvements
Update 0.4 brings another step forward in visual fidelity, with improvements focused on materials, optimization and cockpit clarity.
Revised car paint materials throughout.
Better post-processing and motion rendering.
Reduced VRAM usage and improved memory efficiency.
Fixes for dashboard displays and material issues.
Visual updates for MX 5 Cup ND1 and ND2 variants, Lamborghini Huracán ST EVO2, Porsche GT4 Clubsport MR.
Updated instrument clusters on various models.
Players will especially notice smoother performance in crowded scenes, such as online and multi-car races.
UI – New Additions and Enhancements
The user interface continues to evolve with improvements aimed at clarity, race awareness and electronic system management.
Expanded HUD notifications.
Updated server list with clearer player and server counts.
Reworked client-side leaderboard.
Track maps added to HUD and pitlane screens.
Multiplayer chat widget introduced.
MFD expanded to support new vehicle electronics.
Improved speedometer, gear and tyre widgets.
Odometers added for owned vehicles.
These updates continue the refinement of the UI, improving race usability for all driver types.
EARLY ACCESS 3 CONTENT (INCLUDING MULTIPLAYER)
New Cars
GT class
BMW M4 GT3 EVO
Lamborghini Huracán Super Trofeo EVO2
Porsche 718 Cayman GT4 Clubsport
Special
Caterham Seven Academy Racer
Dallara Stradale
Ferrari F2004
Classic/Road Class
Audi RS 6 Avant
BMW M3 Sport Evo (E30)
Mercedes-Benz 190E AMG 2.5-16 Evo II
New Tracks
Circuit de Spa-Francorchamps
Red Bull Ring
Multiplayer Mode
With this first multiplayer release, KUNOS Simulazioni introduces the possibility for all players worldwide to race each other in online races, for the first time in Assetto Corsa EVO.
This first step features 16 maximum slots servers and this number will increase progressively up to track capacity and beyond.
Improvements and tyre model upgrade
Alongside further performance optimizations and graphics improvements, the tyre and physics development have been pushed even more in Early Access 3.
Physics Update Info
Augmented Damping: Damping is now resolved at 1000 Hz.
New proprietary Suspension Algorithm: Allowing for more accurate suspension simulation.
Tyre Model EVO-lved - step 1: Calibrated and significantly improved various parameters influencing tyre behaviour, allowing for more accurate simulation. "
Major Audio Improvements
Implemented a comprehensive overhaul of audio systems, particularly on engine sounds, to deliver a more immersive and realistic driving experience.
Revamped Ignition and Startup Sounds
Unique Engine Timbre Per Vehicle
Calibration of Engine Inertia
Enhanced Driveline Damping and Stiffness Modelling
Throttle Lag and Torque Response Accuracy
Realistic Backfire Implementation
Graphics - Main Improvements
Alongside a further hardware optimization step and overall improvements, these aspects of the graphics engine have been the focus for Update 3 of the Assetto Corsa EVO Early Access program:
Improved Dynamic Global Illumination.
Optimization of GPU and CPU performance, with most noticeable improvements being in crowded scenes, like multiplayer races.
Drastic reduction of VRAM usage, which was causing most of the low framerate corner cases.
General enhancement of post processing effects, like motion blur.
UI - new additions and improvements focused on racing ability
Besides various quality of life improvements in, the user interface of Assetto Corsa EVO’s 3rd Early Access release is bringing the MFD (Multi-Function-Display) to the next step. Now all players can assign the buttons they prefer for the MFD page cycling, and benefit from:
The real-time leaderboard view, particularly useful for observing live gaps
The official leaderboard, which returns valid best laps and per lap-based gaps
Input settings page, which allows players to set their FFB, wheel or gamepad settings
The Multi-Function Display will be enriched over time, during the Early Access development.
Also, the speedometer, tyre and gear widgets have received attention, with the addition of useful information such as the Pit Limiter indication.
EARLY ACCESS 2 CONTENT
New Cars
Alfa Romeo 75 1.8 Turbo Evoluzione
Alfa Romeo Giulia Sprint GTA
Honda NSX-R
Lotus Exige V6 Cup
Maserati GT2
Mazda MX-5 NA
Porsche 911 Turbo 3.6 (964)
New Tracks
Circuit of the Americas
Donington Park
New Game Mode
Custom Race Weekend: this new mode will allow players to design their own complete race event including Practice, Qualifying and Warm Up laps before the Race event itself.
Replay Gallery: the brand-new Replay Gallery allows players to save replay files and revisit their gameplay sessions to review their performances, study racing dynamics, or simply record highlights to share with others.
New Features
AI enhancement with a new custom AI opponents generation page and with AI-controlled drivers which will display different behaviors depending on the difficulty level.
Main gameplay split: Open and Career modes.
Improvements
Release 0.2 will feature a long list of improvements focused on ensuring greater stability and smoother gameplay.
Optimization of all configurations, VR and triple screen setups.
Stability and performance improvements to UI, Rendering and physics.
Gameplay & AI Improvements
And more.
Early Access 1 – Vehicle Content
Abarth 695 Biposto
Alfa Romeo Giulia GTAm
Alfa Romeo Junior Elettrica Veloce
Alpine A110 S
Alpine A290_β Concept
Audi RS 3 Sportback
BMW M2 CS Racing
BMW M4 CSL
Chevrolet Camaro ZL1
Ferrari 296 GTB
Ferrari 488 Challenge EVO
Ford Escort RS Cosworth
Honda S2000
Hyundai i30 N Hatchback
Lancia Delta HF Integrale "Evoluzione 2" (1993)
Lamborghini Huracàn STO (2021)
Lotus Emira
Mazda MX-5 ND Cup
Mercedes-AMG GT2
Porsche 911 GT3 Cup (992)
Toyota GR86
Volkswagen Golf 8 GTI Clubsport
Early Access 1 – Track Content
Brands Hatch Motor Racing Circuit
Fuji International Speedway
Mount Panorama Motor Racing Circuit
Suzuka International Racing Course
Autodromo Internazionale Enzo e Dino Ferrari - Imola
WeatherTech Raceway Laguna Seca
Early Access 1 – Game Modes
Single Player
Special Events: